Mouse moves through shadows like smoke, a whisper in the fray. Slender fingers pick locks faster than most draw breath, eyes sharp enough to spot a coin in the dark. Street-smart and scar-savvy, they’ve survived a dozen underworld wars not by blade alone but by knowing when to vanish—mid-breath, mid-step. Their reputation? Half ghost, half gambler. Rumors claim they once stole a noble’s signet ring off his finger during a toast… then returned it days later, slipped into his wine goblet, just to prove a point. Allies call them a luck charm; enemies call them a curse. But everyone agrees: Cross Mouse, and your secrets won’t stay yours for long.
Ben Tennyson’s latest mission takes a chaotic turn when a rogue asteroid slams into the Rustbucket, sending him spiraling toward an uncharted island shrouded in electromagnetic storms. Stranded and cut off from Gwen and Grandpa Max, Ben scrambles to reactivate the Omnitrix—only to discover the island is crawling with rogue DNAliens, mutated wildlife, and traps left behind by a long-abandoned Plumber outpost. With Vilgax’s warship closing in and the unstable terrain collapsing into the ocean, Ben must sprint, leap, and smash through obstacles in a desperate bid to salvage tech from the ruins. Every morph counts: Heatblast melts barricades, XLR8 outruns lava flows, and Four Arms hurls boulders to clear paths—but one wrong move could bury the Omnitrix (and Ben) under the island’s crumbling core. Time’s ticking: adapt fast or become another fossil in the rubble.
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