When you make a mistake during a move, you can quickly click the back button to revert to the previous step and try again.
Upon launching the game, the main interface presents an 8x10 grid where 2-3 rows of blocks dynamically rise from the lower edge, creating a shifting battlefield. Players navigate by sliding individual blocks horizontally—one space per move—but only if adjacent slots are unoccupied. This forces strategic positioning as the layout evolves unpredictably, demanding quick adaptation to avoid deadlocks while manipulating the randomized terrain.
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