To interact with objects in the environment, position your cursor over the desired item and click to grab it. Hovering over interactive elements will highlight them, signaling they can be collected or manipulated. A subtle visual cue—like a glow or animation—will confirm your selection. For example, move the mouse to click on a shimmering key on a table, a glowing potion tucked in a corner, or coins scattered across a chest. Once collected, items are automatically stored in your inventory for later use. To examine or equip them, navigate to your inventory menu and click-and-drag items to slots or characters. The controls prioritize intuitive precision, ensuring seamless integration of exploration and puzzle-solving through deliberate, responsive cursor movements.
Your head throbs as cold marble presses against your cheek. Moonlight slices through towering windows, glinting off sarcophagi and skeletal dinosaur bones—the museum’s silent audience. Those idiots must’ve ditched you after that dare. Jaw clenched, you scan the cavernous hall: security panels blink red, display cases hum faintly. That broken shard from the Roman vase? The janitor’s keycard half-hidden under a bench? Every shadow hides a choice. Clock’s ticking. Dawn brings guards. And explanations you’d rather avoid.
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