The mouse darts through shadowy corridors, claws scraping ancient stone as it evades looming threats. Its whiskers twitch, sensing vibrations—shifting traps, creaking armor, the faint chitter of rival scavengers. Every crumb is a lifeline; every flicker of torchlight a death sentence. You navigate by instinct, transforming fragile bones and needle teeth into weapons. Survival isn’t a choice—it’s gnawing through ropes to drop chandeliers on guards, stealing keys from sleeping giants, outracing the housecat’s razored grin. The castle’s heart holds secrets: cheese that mends wounds, poisons that melt locks, maps scrawled in riddles by mice long devoured. Trust no one. Not the ravens bargaining in whispers, not the rats with bloodied tails, certainly not the human child leaving crumbs like lies. The throne room awaits—a gilded maze where one wrong turn ends in talons. But you’ve chewed through worse.
As a fugitive on the run, you’ll sprint through chaotic city streets, weaving between relentless cops and leaping over barriers while environmental hazards keep you on edge. Scale fire escapes, vault across rooftops, and duck into hidden pathways to shake off pursuit—every corner demands quick reflexes and sharper instincts. Use the terrain to your advantage, sabotage traps, and time your escapes perfectly to slip past checkpoints and cross the finish line before the law drags you back.
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