Mouse support can be toggled on or off using the option located on the right side of the screen. Navigate with W to jump, A to move left, S to move right, and D to drop down; execute basic attacks using J or a left-click, activate the 1st Ability with K or Ctrl, and trigger the 2nd Ability via L or Alt.
Kingdom of Pixels is a 2D platformer MOBA blending fast-paced battles with retro pixel aesthetics. Set in vibrant, blocky arenas, players select from a roster of heroes—each with distinct abilities tied to Normal or Magic damage types—to crush enemy defenses and shatter their crystal core. Matches unfold in 15-minute skirmishes where tactical decisions, resource management, and map control determine victory. Earn gold by eliminating foes and minions to purchase gear at your spawn, then push lanes with empowered troops to breach enemy towers. Only by toppling these fortifications can your minions grow strong enough to assault the enemy crystal directly. Two ranked modes (1v1 and 2v2) test individual skill or teamwork, while Practice Matches let players experiment with hero builds. Critical map features include Gold Runes (spawning top at match start) and rotating Buff Runes (appearing bottom every minute post-01:00)—secure these to gain economic edges or combat boosts. Preparation phases matter: claim early advantages by positioning near initial runes, and always stock Health Potions to sustain lane pressure. Healing mid-battle requires precision, as taking damage cancels potion effects. Currently in Pre-Alpha, the game evolves with planned updates, but its core loop already delivers strategic depth. Whether brawling up close or pelting enemies from range, adaptability reigns. Customize items to counter opponents, exploit brush cover for ambushes, and time tower assaults to snowball victories. Every match is a fresh chessboard—outthink, outplay, and pixelate your rivals.
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