You step into the dimly lit tavern, the scent of aged wood and spiced ale thick in the air. A bard’s lute hums softly under the murmur of patrons—hunters trading rumors of shadowed ruins, mercenaries haggling over blade prices, a hooded figure motionless in the corner. The barkeep slides a chipped mug toward you, eyes sharp as he nods to a parchment nailed by the stairwell: smeared ink sketches a mountain crowned in storm, a crimson X gouged where the cliffs split. Your coin purse feels lighter; the ale tastes bitter. Somewhere beyond the window’s grime, thunder growls.
Blunt! The race is on—prove your reflexes! Type the sentences *fast*. Your villain’s speed lives and dies by your keystrokes. Slow down? Opponents close in. Each level cranks up the heat—rivals get fiercer, challenges wilder. How far can you push before they crush you? No pauses. No mercy. Survive.
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